February 21, 2024 in OpenSpartan Workshop by Den Delimarsky2 minutes
The first version of OpenSpartan Workshop is officially out.
Hello there! After a long wait, the first release of OpenSpartan Workshop is finally out. You can browse the code and download the first release on GitHub.
The current implementation is Windows-only, but I am thinking of best ways of bringing it to other platforms like macOS, iOS, and Android. Maybe even Linux in the not-so-distant feature. This all will come after I significantly stabilize the Windows experience.
This release enables a few things:
Above all, and this is what I am most excited with this tool - all of the data is collected through the Halo Infinite API and stored locally in a SQLite database. This means that you can very quickly analyze it and build any visualizations or reports, just like I did on my blog.
Consider this release a very early beta - there are a lot of unpolished pieces and quite a few stability quirks that I will iron out in the coming months. In the meantime, it is still a great avenue to both collect and track your in-game performance.
Go to the docs! No, seriously - I am actively working on documenting the end-to-end experience, and will be putting more content in that section of the site, so you can always build a more in-depth understanding of the data and how to use it.
There are more features that will be lighting up soon that I am excited to showcase, but in the meantime - head over to the GitHub repository and download the latest release.
If you have any feedback, such as bug reports or feature requests, open an issue!